Added the trees and tweaked the end a bit, as well as redrew some parts of the background that didnt look clean
Run with parrot flying
I added my parrot flying, and first forgot to make it a 3d object. When I changed it I also realized I fixed my problem of not being able to make it last as long as the moving background. Now I could make the parrot fly in a nice swooping curve.
To end the scene I made the mist come up and make the screen grey and foggy as an easy transition to a next scene. I can start my next clip with the mist dissipating…
Run scene so far
Scene building confusion lol
I was sukkling trying to make the run and background work together only to hear i need to keep my run stationary and just move the background haaaa blonde momentsss

Animating mist
Environment development
CDP: Responsive thing works yay
Although I dont really understand the thing ? Like I dont get what it did and why it made it work.
CDP: working on my tut



Notes:
Remember in head always add meta tag
- <meta name=”viewport” content=”width=device-width, initial-scale=1.0″>
- In CSS, html tag defines what 1 rem is. If you want 1 rem to equal 10px, you divide it by 16px, giving you 62.5%. So your font size becomes 62.5%.
- IF 1 rem is 10px, 20px is 2rem,30px is 3rem.. 15 is 1.5rem etc
- In media query only call upon what you would like to change
Parrot fly cycle

Hovering, flying parrot
Followed this tut and now i have my hovering parrot wooo






